![]() It makes perks much more (relatively) powerful and necessary. Limit your enchanting to two spell cost reductions per school.Ī play-through with zero crafting is also quite rewarding. Instead, consider switching to master difficulty if you plan to craft and to not include alchemy. ![]() OK, so you can spam spells and melee damage. ![]() You have 10,000 healing potions.Īnother character build mistake is to enchant your way down to zero cost magic or insane damage per second (with increased one-hand or two-hand on several items). Then, when you have super high crafting stats, now what? You are now overpowered and have no more grinding to do. It’s boring to constantly make runs to grab alchemy ingredients too. It gets old having to run from station to station, making money with alchemy and then leveling your crafting and enchanting accordingly. If you plan to use crafting (enchanting, smithing, and alchemy), try to use higher difficulties and try not to use all three. Over-powered and “grindy” characters quickly become boring. Here are some character builds that stay fresh for a long play-through. Many Skyrim players get bored of their characters after 20 or 30 levels.
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